Destroy STDs/STIs and Sperm Cells that are attempting to ruin the life of an unsuspecting victim!
Your directive is to command your unit of Egg Defenders in their battle against STDs/STIs and unplanned pregnancy. It is imperative you learn to work well with your team of nanobots to protect the hosts which you have been designed to defend.
Chase ‘n Ate is a simple survival game. The object of the game is to eat as many green and blue dots as you can while trying to stay away from the red dot that is chasing you. Artificial Intelligence (the chase algorithm) is designed using the Bresenham Line Algorithm.
Controls: A,S,W,D or your arrow keys to move around the play area.
FREE WEB GAMES:
The following games are free to play.
Games designed in Unity will require the Unity Web Player in order to play.
This game was designed in Unity.
Story: You are planet Earth, and have lost all your satellites. You must navigate the maze of the universe and find all your lost satellites in order to win. Beware of deadly black holes that will draw you in! Watch out for those deadly Planet Xs that will chase you if you get too close! Enjoy some zero gravity bowling while you’re at it!
Controls: Use the mouse to look around. Use the A, S, W, D keys to move around. Keep in mind what ever direction you are looking will be forward. Use the spacebar to jump.
Art – Brian Miller
Music – Pat Strawser
Programming – Brian Miller, James Ridgway
This game was designed in Unity and can be found in the Unity Survival Shooter Tutorial.
All art, music, and sound assets can be found in the asset package provided. The programming was done by me, through the help of the tutorial.
I have made a few changes to the game physics, compared to the tutorial.
There is no point to the game, just survive as long as you possibly can.
Story: You are asleep and in a dream. You find that some of your toys are out to kill you!
Destroy the Zombunnies, Zombears, and Helliphants before they kill you!
Controls: A,S,W,D keys to move around – the mouse will turn the player in the direction the mouse is facing.